SubMaterial Picker

3 votes
Version: 
1.0
Date Updated: 
11/03/2017

Hi All,

That's a small tool that allows you to pick a sub material from viewport instead of the multimaterial. It automatically loads the material in SME or CME (depending on what you have open). Holding "Shift", will act similar to default picker and it will load the source material.

This tool request came from Krešimir Jelušić on the Facebook group Stack (for more visit the link below). Dave Wortley (aka fb.me/MaxMadeEasy) also contributed with ideas and code. There is still some room from improvement but I'm not sure if I will have the time.

https://www.facebook.com/groups/stackthis/permalink/539754503037717/?com...

AttachmentSize
submaterialpicker.mcr2.63 KB

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
robobear510's picture

just gonna add keywords here ;)

material id picker to material, works on slate editor, tested on max 2018.3 with octane render, great job..

- autodesk, look at this and implement it into 2018.4, simple way to pick materials in a multimaterial object.. which always needs edit poly, click on polygon and then select the one you want.. 3 clicks less

..wander if autodesk peoples check this page at all, cause they should

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.