SuperClayMode

4 votes
Version: 
1.1
Date Updated: 
10/30/2016
Author Name: 
Changsoo Eun

3dsMax 2017 introduced the new viewport material override. SuperClayMode is a script which mimics built-in clay mode with custom matcap texture by utilizing this viewport material override feature. This script makes a ShaderFX shader with matcap uv on the fly and assign the material as override material and turn on Rendering Setting mode. It is designed as a toggle mode. Therefore, you should make button or assign shortcut for this script. Free to download and use.

Version Requirement: 
3dsMax 2017+
Video URL: 

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Spline's picture

3ds max 2023

Hi, it is not working on Max 2023, Any clue?

e_samurai's picture

Wow thanks! That link to the

Wow thanks! That link to the forum was super helpful even after 10 years from the OP doing it. Great script btw!

antanas13's picture

Thanks ! That's a nice one ,

Thanks ! That's a nice one , at first, until I restarted 3ds max I was getting the same error titane357 got, after restarting that - works like a charm. Btw found some nice already converted matcap materials here https://blenderartists.org/forum/showthread.php?174790-ZBrush-matcap-in-... - see post #73 by delaneyj - this guy sure did no small a job converting those as there are quite a lot of 'em.

gandhics's picture

3dsMax can not read .zmt

3dsMax can not read .zmt format. You need to convert to something that 3dsMax can read like jpg, tga, exr...

titane357's picture

problem

Hi, I enjoy very much your tool, but I can't manage to make it work...
I attached a capture of the warning window when I click on the script button.
I have already download and locate .zmt file with the shift+button.
Thanks.

AttachmentSize
pb1.jpg 119.59 KB

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