ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. Our users come from all parts of the world and work in everything from visual effects to gaming, architecture, students or hobbyists.
This is a tool I put together because sometimes you have to work with modifiers on multiple nodes and the modifiers aren't at the very top of the stack. You’re constantly having to select the node and then selecting the proper modifier. Prime example of this is when you have a turbosmooths on top of all of your geometry while you are either skinning or modelling. It would be much easier, and save quite a bit of time, if every time you selected a node you just automatically were on the skin modifier or edit poly modifier.
Submitted by real08121985 on Sat, 2009-03-14 15:27
11
votes
Adjusts length, width and height of selected objects that got one or more of this baseobject-properties. You can choose the direction of this adjustment.
Submitted by martinskinner on Thu, 2008-07-17 06:26
9
votes
Object Switch allows the user to replace objects on mass with a different object. For example; change window designs, tree types, replace 'marker' objects...