This script simplifies the editing of the textures (that are imported from Mari) within 3ds Max. It changes some basic parameters of all the imported textures.
It automatically enable only the mapping slots that have textures assigned to them.
It only works with materials that are assigned in the scene and have the keyword "_tg" in their name
Options that are included:
-- Turn on or off a particular mapping slot
-- Change the RGB offset
-- invert the textures
-- Preview the textures in the viewport