Tagged 'Lock'

Lock and Unlock objects and Cameras

1 vote

this is a very sipele one but usefull.
This script allow you to lock and unlock transforms for any object and camera in one click.

Menu 1 - "Lock All Trasform For Selection":

- Lock and unlock all transforms.

Menu 2 - "Separated Trasforms":

- Lock and unlock Separated Trasforms: Transform, Rotation, Scale.

Menu 3 - "Cameras In Scene":

- Lock and unlock all the transforms for all the cameras in the scene.

note: in menus 1 and 2, if you select a camera and lock or unlock it will apply on the target as well.

Quick Link Lock Tool

1 vote

 

Tronotools Quick Link Lock Info

A small tool I created to more quickly handle link locks. You can globally lock or unlock everything with one button. Same with just movement, rotate or scale separately. Supports multiple objects and behaves just like the normal 3dsMax Hierarchy->Link Info System.

 

v1.1 - Fixed a bug when no objects were selected.

Locks Manager

1 vote

This is a small but extremely useful tool. I use it everyday and it saves me a lot of trouble and number of clicks.

It basically shortcuts the access to the “Link Info” options of the Hierarchy Panel.

Instead of going there to check/uncheck all the axis one by one, you can quickly lock/unlock everything,

or just Position, Rotation or Scale axes.

Multi Link Info

2 votes

a very simple script. It helps to check and uncheck the Move, rotate and scale axis in Link Info. It works with Locks axis and Inherit Axis on all the objects in selection.

Lock/Unlock link info

4 votes

When you want lock an object like a camera, you must check each box on the hierarchy > link info
Same thing when you want to unlock.

This script automatically do it for all entries.

lock/unlock link info

Lock Cameras or objects

3 votes

A little script to lock/unlock the movements of the cameras or objects too.
Put into your scripts directory, and under "Customize user inteface" open the category "Maico G." and assign "Lock Camera" to a menu, shortcut or toolbar.
To use, select a camera, camera target or an object and click lock or unlock.

StickyLock

46 votes

Description:
This script is for animators to Lock any object (great for IK controls) to any temporary parent, such as a handrail or a bone etc, and it bakes the animation. The user can choose to snap the control to the center of the object or with the offset still in place (offset is on by default)

StickyLock Preview

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