Tagged 'MoCap'

Load Multiple Bips

0 votes

I created this script to speed up my daily work with crowd animation. If you have a lot of character studios rigged bipeds and need to load the same animation (walk loops, conversation...) on all of then, so this script might help you.

It's a .mzp file that you can just drag and drop into 3ds Max or run through the MAXscript menu. After that you will find the script at: Customize > Customize User Interface > Toolbars tab > Category: MMScripts > Load Multiples Bips".

To use the script you just need to:

Biped Prepare MoCap

0 votes

What it will do:
- Default Biped Root = $Bip001
- Reduces the Keys of the Biped, but this will possibly not be the best
solution to reduce keys!
- On Press Start, it starts to Zero your Biped Pelvis to [0,0,z]
- If you check the Checkbox, it trys to move the Feet to [x,y,0]

BipedPrepareMoCap v1.1r
by Benedikt Rey 05/2012

Update:Fixed Bugs

Syndicate content