* Title: Frame Numbers Shift Calculator
* Description:
-- Used to quickly give programmers the frame numbers to hide/unhide weapons, vfx, etc.
-- at exact frame position when the animation was not created from the 0th frame
-- Example: Start Frames: 528 End Frame: 605 becomes 0 to 77
-- Also, prints the output in MaxScript Listener window
Here's the screenshot of the script -
https://postimg.org/image/q21xjhzhl/