A small tool for working with your texel density and scaling your UV-shells.
Some features:
Has a minimalistic Interface (similar to Maya)
Can Get and Set texel density.
Saves all of your settings (including window position) every time you close it.
Shows the most understandable values (px/m).
Works with different system untis (including non-metric).
Can scale UV-Shells horizontally or/and verically using custom pivot.
Requires Unwrap UVW modifier applied and active.
Works bad when:
UV-Shell is not convex (has no seams).