Tagged 'Tools'

Watcher

1 vote

"Let you watch object properties and variable values. Screenshot 1 - Screenshot 2
Version 2.0 Update:Requires no additional components library as before and supports both max3.x and max4.x"

RotoBuilder

4 votes

Reads bitmap pixel data and converts them into splines.

MatchMover Scrubbing

3 votes

Lets you scrub a background movie sequence in realtime to match-move to a MAX scene. It works around the limitation of MAX which does not update while the time slider is dragged.

Poly Counter

5 votes

A simple multiobject poly counter. Select the object that you wish to count up and press the button. Results displayed in the prompt line.

Planter

4 votes

"Takes a selection of objects and aligns them to a ground object. Good for taking rocks and scattering them on an uneven ground surface - etc.

Project Setup

3 votes

This script automatically setups up a windows folder structure for a new max project.It creates scene files folder - project data locations (images -previews -textures -scripts etc.) and data transfer locations (dxf -obj -3ds etc.)

Replacer

4 votes

Replace a selection of objects with another set of objects.

Muscle Builder

5 votes

Builds muscles for characters. More info on author´s site.

Replace MapPaths

6 votes

Lets you replace substrings or whole paths of Bitmaps. Enter both Old and New string to replace only substring. Enter only New string to replace the whole path with the new string. Don't enter anything to remove all paths from all bitmaps. MAX will look into its Map Paths and use the first copy of the file it encounters. If there is no file on the Map Paths - the Bitmap will be missing.

Collapse and reset-X

5 votes

An export stength reset-X and collapse util. Also tries to detect normal flips and correct then (Although not always successfully). The Script version of reset-X is NOT export proof - and depending on how you export your data will not always work. No accou

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