Universal Material Converter
This Universal Material Converter is an enhanced version of the old AMC script. It convert materials between renderengines. It converts from Autodesk Materials and also converts textures as much as possible when needed.
Currently supported renderengines are: MentalRay, V-Ray, iRay, Corona, Scanline.
Coming up: Maxwellrender, Octane
You will need at least have a demo version of the renderengines installed if you want to be able to support conversions.
While for example converting a V-Ray material to Corona, it will also convert bitmaps to Corona-bitmaps and VRayDirtmap to CoronaAO.
This script is available from our webshop: http://www.3dstudio.nl/webshop/product/1-universal-material-converter
It comes with an .mzp installer, automatic renderengine check, check on duplicate materials (to make them instances). And the option to bake procedural textures to bitmaps when converting to Standard material, so you can export to several VR engines.
We have 2 videos on youtube to explain installation and usage