VFB+ : A Feature-rich Extension to the 3dsmax Frame Buffer

63 votes
Version: 
2.81
Date Updated: 
07/14/2017

VFB+ v2.81 is now completely free!

Click for Change Log

 Introducing VFB+ v2.81, the advanced virtual frame buffer for Autodesk 3dsmax.

VFB+ works with any renderer which uses the native 3dsmax frame buffer, such as Scanline, Mental Ray, Final Render, IRay, VRay, Corona (when not using the renderer's custom VFB).

The frame buffer has been designed and heavily tested to fit smoothly into any production pipeline, and to streamline the rendering workflow for anyone who renders in 3dsmax.

Version 2.8 is the most powerful and feature packed release yet!

A partial list of features:

  • 32-bit per channel color correction.
  • Various correction controls including exposure, gamma, multi-channel curves, vignette, chromatic aberration, bloom, glare, blur/sharpen, speckle reduction, noise reduction, etc.
  • Depth of Field based on Z-Depth.
  • VFB+ is active while rendering, including tweaking of color correction and stamping.
  • Captures Render Elements, G-Buffer channels, and RTT elements as well as the main pass.
  • Composition guides help you tweak your image.
  • Pixel Aspect Ratio correction display.
  • 4 different A|B comparison modes.
  • Display modes for all channels.
  • Support for 3D color LUTs.
  • Realtime RGB Histogram.
  • Rich WYSIWYG stamping system with virtually any imaginable variable including arbitrary MAXScript expressions.
  • Fully documented.
  • Customizable interoperability options.
  • MAXScript interface provides access to almost all features.

See the link for download and complete details.

Version Requirement: 
3dsmax 2009-2018
Video URL: 

Comments

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moulder6's picture

Thank you! This is really

Thank you! This is really awesome! Craving badly for such a FB window since i started using Maya... Playing with it for a few hours... Haven't been any happier with anything new introduced to max for the last few years! As simple thing as the render window is, this is truly great work, really!

I would like to point few things, though that i think would have sum value:
-The "PS" button seems to send the image in 8 bits always and with a cut out alpha. It also seems to ignore all the CC tweaking that one does inside the FB. It would be nice if we can selectively send the image to Ps with the edits applied.
-It would be also nice if the tweaks r saved per image, so when u switch back n forth they change to show the tweaks for the specific image. Like if i load in the FB a image for comparisson saved with gamma 2.2 it gets double gamma corrected while the rendered image's gamma is correct. If i change the exposure to fix the blown out loaded image, the other one will show without any gamma correction.
-When u switch forth and back between the saved images, the zoom always resets. When u zoom in and u want to compare details, it would be nice if it doesn't.
-Is it possible to completely replace the default FB window toolbars with urs? I'd personally do it right away, n forget about the original piece of sh*t. I believe it will make it even more snappier and stop sum of the interface flashing.

Once again, thanks a lot! I do tons of renders each day n this will spare me from thousands of redundant clicks n help me save mad amounts of time!

rotem's picture

Sure, thank you for your

Sure, thank you for your feedback. Please let me know if there is anything else not working or that you think is missing.

Royal Ghost's picture

Thank you! Now it works. I

Thank you! Now it works. I waited a long time for such VFB, thank you for sharing them!

Royal Ghost | veda3d.com

rotem's picture

Resolved

I believe this has been resolved. Please try to redownload.

rotem's picture

Thank you, I'm working on

Thank you, I'm working on fixing this error. It works fine for me on win7 x64, and I'm trying to recreate the error..

If anyone else has this error please let me know, I'm trying to isolate the cause of it.

Royal Ghost's picture

It seems not work at win7 x64

It seems not work at win7 x64 & max 2011. No errors but features not work.

Royal Ghost | veda3d.com

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