VRay Dynamic Animation Renderer

2 votes
Date Updated: 
09/12/2012

A script to ease the process of rendering animations in VRay.

For dynamic animations (moving camera + moving objects) people often use an animation prepass (Irradiance Map + Lightcache) to compute the illumination, and then interpolate these irradiance maps to render the final image in a second pass. This is not easy to set up to render in one go (only with a little file rename cheating and Backburner), so you would normally have to wait for the prepass to finish and then start the final rendering manually. With this script, you don’t have to. You can just start the rendering when leaving the office and it will do all steps automatically.

Note: This is NOT doing the rendersettings for you, it just helps to save some time when rendering. You still have to know how to set things up.

Explanatory video: http://vimeo.com/49307112

 

Video URL: 

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XITIJ412's picture

3ds max Crashed

Hi! I have used VRay Dynamic Animation script and stored all irr.maps and also rendered few TGA sequence, now what happend suddenly my 3dsmax crash now,how could I render my remaining tga sequences??

Thankx

XITIJ412's picture

3ds max 2012 to 2014

Hi ! I have stored my VRay Dynamic Animation Renderer irr map in 3ds max 2012, now I have to render in 3ds max 2014,Can I used 3dsmax 2012 saved ir map to 3ds max 2014.??

Thank you.

evanesac's picture

render elements

I br0t. Does this works saving render elements and not just the beauty pass?

Cheers

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