UWeld

11 votes
Version: 
2.02
Date Updated: 
10/02/2017
Author Name: 
Nikolay Litvinov

v2.02 Fixed bugs


The script welds automatically all vertices of border.
Этот инструмент автоматически спаивает вершины краёв.

Additional Info: 

Install:

  • Drop *.mzp to viewport
  • Restart 3dsMax
  • Before installing, remove the last version of the folder usermacros

    Установка:

  • Перетащить *.mzp во въюпорт
  • Перезагрузить 3dsMax
  • перед установкой удалить прошлую версию из папки usermacros

    v2.01 full refactoring code. support Unwrap_UVW and shapes
    v2.0 full refactoring code. support Unwrap_UVW and shapes
    v1.9 Added support weld Subobjectlevel selected
    v1.8 Completely reworked the c2015-02-17ode. Work faster, more correctly, no errors
    v1.7 Fixed bugs
    v1.6 Added work with Edit_Poly modifer

    AttachmentSize
    weldborders_v1.6.mzp2.37 KB
    weldborders_v1.8.mzp2.41 KB
    weldborders_v1.8_for2013max.mzp3.64 KB
    uweld_v2.01.mzp2.45 KB
    uweld_v2.02.mzp2.81 KB

    Comments

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    Nik's picture

    All vertices allot no sense,

    All vertices allot no sense, especially for hipoly object, and in the script. But if you want to do as you like. Get used to mine the script.
    And also to hand-solder vertices, requires 5 steps:

  • select a sub-object vertex
  • select all
  • select welding
  • welding set up
  • Apply
    And in the process of work, it is often a lot of objects should be processed in such a way
  • lightcube's picture

    I don't understand

    Maybe it is too early in the morning for my brain to wake up... but I don't understand the purpose of this script. As it stands, I don't see how this is different than just going to Vertex sub-element Mode, pressing, CTR+A then press weld.

    The way I just listed above accounts for all scenarios of welding verts (welding all or arbitrary sets as well as setting prefered threshold) whereas this script only accomodates all verts... and I'm wondering what logic there is in adding this script versus just selecting all verts and using weld?

    Is there a good reason I am missing?

    _______________________

    Shawn Olson

    Developer of Wall Worm

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