Tagged '3ds'

IDs Finder

0 votes

With this script you can Find what kind of object and material IDs you have in your scene.

- the Buttons „to zero" reset all material and object IDs
- random object ID
- select the objects with one special ID

Script category: “#turbo3dmodels”.

You can downlod it from my website:

InstantRig

15 votes

 

Pose Manager

Auto Overlap

Auto Skin

miauu's Batch Save OBJ/FBX/3DS as Max files

3 votes

 

Batch save selected .obj, .fbx or .3ds files a .Max files.

Labyrinth Maker

11 votes

  

Feathers RigTools 3dsmax HPK

5 votes

Hi Everybody
Recently I've Done a Simple 3dsmax Script For Making Number Of Feathers Which Every Single Feathers Can Control By Animator Plus Wind Simulation on Feathers and its Kind of Auto rigger For Feathers Stuff.
i am sure there will be some bugs , so please let me Know and Leave a comment if you find one . Thankyou :)
and i can make a howtouse Tutorial for that if i find out you are interested.

ProjectPath - 3dsMax

0 votes

This script is used for switch between projects quickly

Subdivision Reversion

106 votes

Subdivision Reversion will recreate the subdivision levels of an already subdivided mesh with 100% precision maintaining the UVs.
It's wide variety of subdision algoritms help artist get the right look and feel on their models.

Batch Export Any Format

0 votes

To Batch export use it script with "Batch It Max" script. "Batch It Max" can run any script on multiple files with single click.

Link for Batch It Max : http://paulneale.com/scripts/batchItMax/batchItMax.htm

RTTassist

538 votes

 

About:

Layer Manager to files Exporter

6 votes

A simple tool designed for 3d modelers to save time on exporting multiple objects and to allow them the freedom to continue working in one max file. Script allows exporting to the following formats using the layer manager: FBX,OBJ,3DS,ASE, and separate max files.

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