Animate street moving and racetracks in 3ds Max

0 votes
Version: 
1.00
Date Updated: 
07/18/2017
Author Name: 
Tsvetan Stoyanov

Trajectory

The script "Trajectory" animates a single vehicle on the street or racetrack.
It updates the bodie's z_rotation, front weels' z_rotation, wheels' y_rotation and
car's position.
Supports acceleration (acceleration control), time control, creation of custom car rigs,shortest distance or higher speed moving path, engine audio.
The audio need to be tuned and maybe improved in next editions.
In newer versions of 3ds Max you need to click 2 times in the viewport, when you create the 1 st vertex of the shapes (arcs and lines - watch the video).
Buy this standard edition from:
https://www.turbosquid.com/FullPreview/Index.cfm/ID/1178064

You can upgrade for free to the next version!

Youtube video tutorial:
https://youtu.be/cm-Vsu6eL6c

Version Requirement: 
3ds Max 2010 and newer
Other Software Required: 
.Net Framework 3.5