Tagged 'Rig'

Snake AutoRig Tool-HPK

2 votes

this is a maxscript tool i made to speed up the process of ribbon Setup by making a simple ribbon rig via maxscript and extend it later , be aware this is just a beta version and it's not completed yet

InstantRig

12 votes

 

Pose Manager

Auto Overlap

Auto Skin

CameraRig

0 votes

This is my camera rig, I was used to create this rig ever time, so I decide to make a button to create this rig in one click.

Spline Control

11 votes

While working on a small fun project that involved animating splines (Montpellier Tramway Map morph), the limitations of Spline IK and general hostility of spline animation forced me to create my own simple animation-friendly spline control.

Boujou2Max

1 vote

Boujou2max plug-in poster

Boujou2max imports raw markers from Boujou as an animated cubes or dummies. This is a good solution for raw motion tracking without camera solve.

DriverMaster

6 votes

DriverMater

I’m proud to announce the final release of DriverMaster, 3ds max tool for vehicle rigging and animation!
It’s been a long way to make it happen. The first thing I have to do is to say thanks to all who helped it come true, left positive feedback and contacted me!
I really hope DriverMaster will be useful to everyone in the daily basis.

Animate street moving and racetracks in 3ds Max

0 votes

Trajectory

The script "Trajectory" animates a single vehicle on the street or racetrack.
It updates the bodie's z_rotation, front weels' z_rotation, wheels' y_rotation and
car's position.
Supports acceleration (acceleration control), time control, creation of custom car rigs,shortest distance or higher speed moving path, engine audio.
The audio need to be tuned and maybe improved in next editions.
In newer versions of 3ds Max you need to click 2 times in the viewport, when you create the 1 st vertex of the shapes (arcs and lines - watch the video).

Slider Crank Setup

6 votes

Automated creation of a simple slider crank setup based on a few helpers:

: Slider-Crank setup

Auto mesh Skinning

13 votes


This script is for fast and accurate mesh skinning, but it won't generate skin for production ready. There will by always something to correct weights.

It's very simple all You have to do to set slice boxes. Just watch video and everything should be clear.

In version 0.6 there is simple automatic mirroring made. The rigg should be set in x=0 position.

All comments and suggestions are welcome.

------------ version 0.7 -----------

- Script didn't work with bones which had space in names - Not any more :]

Spline Rope

14 votes

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