Apply Increment

3 votes
Version: 
1.2
Date Updated: 
10/27/2014
Author Name: 
Lorne Brooks

Allows you to record an object's initial position and rotation values, record new values after moving and/or rotating then apply the calculated difference between these values (relatively) to any selected objects and their selected keys.

 

Updates:

Version 1.2;
- Contact email changed.
- Recoded script as a struct to minimize global variables.

Version 1.1;
- Changed the way controller variables are stored.

Version 1.0;
- First release.

 

Additional Info: 

The script can be found in category “LB Tools”.

Installation:

Drag the MZP file into your Max viewport.

Files will be copied to...

C:\Users\<userName>\AppData\Local\Autodesk\3dsMax\<maxVersion>\ENU\scripts\startup

Version Requirement: 
3dsmax 2008-2015
AttachmentSize
lbtools_apply_increment.mzp2.85 KB