Copy \ Paste Biped animation

63 votes
Version: 
2.2
Date Updated: 
07/27/2013
Author Name: 
Budi Gunawan

Quick copy and paste Biped animation to another biped from one instance of max and paste them into another.

History:
Copy/Paste Biped Animation V 1.0
- Main idea Tools.
- macroscript file.

Updated :
Copy/Paste Biped Animation V 2.0
- Added some option for copy or paste.
- Added paste replace or merge bip motion as option.
- Added a switcher merge option UI.
- Convert the code from .mcr to .mse file.
- become a single macroscript button in Category 'BG tools'.

Copy/Paste Biped Animation V2.2
- fix small bugs Reset Button
- Added Save Segment + A keyframe per Frame Option

Additional Info: 

This script method was inspired by Copy/Paste Obects by Christopher Grant.
It's not a TRUE copy/paste via the windows clipboard - but it will let you very quickly copy animation bip from one file to another.

Usage:
Select the biped objects with animation you want to copy. Run 'copy bip'. Now run the 'paste bip' into either the same file or you can load another instance of max and 'paste' animation bip into another biped.

Installation:
for Version 1.0
- Copy "BGtools-CopyPaste_Bip_Anim.mcr" to your \ui\usermacros.. max directory.
ie: C:\Documents and Settings\BG USER\Local Settings\Application Data\Autodesk\3dsmax\2009 - 32bit\enu\UI\usermacros .
Restart Max and you will find it under Customize >> CustomizeUserinterface, Category 'BG tools'.

- Or go to MAXScript>>Run Script... and select the file,
then find it under Customize>>CustomizeUserinterface, Category 'BG tools'.

- Click 'Copy Animation Bip to File' and Assign into keyboard, toolbars, Quads or menus
- Click 'Paste Animation Bip from File' and Assign into keyboard, toolbars, Quads or menus

for Version 2.0
Download then unpack the rar-files
next Read the notes in packed.

Version Requirement: 
max 2009-above. Version 2.0 rebuild in max 2011
AttachmentSize
BGtools-CopyPaste_Bip_Anim.mcr2.09 KB
copypastebipanimation_v2.rar82.14 KB
copasbipmotion_screenshoot.jpg66.55 KB
video_tut__copypaste_bipedanim_v2.rar2.75 MB
copypastebipanimation_v2_2.rar89.46 KB
ui-copypaste_bipanim_v2_2.gif18.04 KB

Comments

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notapix's picture

all ok ;)

ok. all ok in max 2008, TNK.
However, I too am of the opinion herbap: merge or replace in accordance with the user's choice.
in my case the problem is that when I work on the same file and I run the "paste" on the new character, it overlaps the first character (copied).
both the character and their keys are exactly the same coordinates in space.

I do not want to belittle your work ... the script works and it's good :)

Budi G's picture

I've run this script in max 7

I've run this script in max 7 too.

I think at max 8, 9 and 2008 should be working smoothly. but I do not know because I have not tried it. Would you try it, and send me feedback ?

notapix's picture

tnk for your script. sorry,

tnk for your script.
sorry, is possible for 3ds max2008 please?

Budi G's picture

its great idea, but I guess

its great idea, but I guess it's become complex script :D ...
ok, I think it for later .... thanks herbap

herbap's picture

work great... but

great script... work fine but its replace all motion / keys
if its merge motion / keys will be superb!

graphic design and animation

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