DriverMaster

3 votes
Version: 
1.0.0
Author Name: 
Efim Armand

I’m proud to announce the final release of DriverMaster, 3ds max tool for vehicle rigging and animation!
It’s been a long way to make it happen. The first thing I have to do is to say thanks to all who helped it come true, left positive feedback and contacted me!
I really hope DriverMaster will be useful to everyone in the daily basis.

Additional Info: 

- A floater dialog with pick-buttons for wheels, body, brakes
- Few clicks rig creation
- Uneven ground surface support
- Body alignment to wheels
- Automatic wheel rotation system base on traveled distance
- Manual suspension system
- Spin override for wheels for burnout animations and sliding
- Manual body reaction to acceleration
- Automatic body reaction to turns
- Auto wheels steering
- Speedometer
- Multiple ground objects
- Body spring dynamics
- Manual wheels offset

Version Requirement: 
2012+
Video URL: 

Comments

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infect3d's picture

Awesome script !

Been doing couple of animations with closeup for different cars and here where this script saved me couple of hours needed for rigging those cars ! So easy to work with and so intuitive workflow ! Thanks for this !

elfin's picture

Hi, thank you! DriverMaster

Hi, thank you!
DriverMaster has been tested in imperial and metric unit systems. As a matter of fact there is a built in function to adapt dimension parameters to current unit system in the file. However the speedometer only shows vehicle speed in meters per hour. I am planning to make it variable according to the file units in the future release.

titane357's picture

Hi, nice script !!! question

Hi, nice script !!! question : is it meter unit friendly ?

elfin's picture

Thank you Martin!

Thank you Martin!

mad's picture

wow, really good job

wow, really good job

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