Gamma Organizer

32 votes
Version: 
v1.36.00
Date Updated: 
03/23/2022
Author Name: 
Pixamoon

New  v1.36.00 Pro
- added support for new Color space type "Auto" in VRayBitmap (VRay 5.2)
- added support for RGB Primaries in VRayBitmap and VRayColor (VRay 5)
- added support for other maps with gamma settings  ColorMap, VRayColor etc.
.

This is script to change bitmap load gamma in whole scene or selected Bitmaps.
It can change gamma in all / selected bitmaps (now filtered by selected objects).

It helps to switch gamma in Normal Bump to prevent VRay render crash
( when merged models came with automatic gamma in Normal Map)

Normal Bump for VRay Render should be Override 1.0
VRay Normal Map -
recomended - Override 1.0
Corona Normal Bump - recomended - Automatic
https://coronarenderer.freshdesk.com/support/solutions/articles/5000501663-how-to-use-normal-maps-

Apply by
Object selection - All, Selected only
Bitmap type - AllNormal Bump, VRay Normal Bump or Corona Normal Bump only
 
Change All / Selected Custom input gamma works in max 2014 and up.

It is recomended to change gamma only for Basic Bitmap Image types:  ".bmp",".gif",".ifl",".jpg",".jpe",".jpeg",".png",".tga",".vda",".icb",".vst",".tif",".tiff"
New version has option to change gamma in other file types but without custom settings (exposure, layers etc in .psd .exr)
Please use it carefully !

Full version:
Full version with Maps Listener + real time update for Show selectied  (objects or materials).
http://www.pixamoon.com/product-page/gamma-organizer

It shows Maps with Slots and Classes where they are located

New:
v1.36.00 Pro
- added support for VRayBitmap's Color space transfer function in VRay 5.2.0 (additional type 'Auto')
- fixed: set ListView colors on first start (base on 3ds max theme)

v1.35.00 Pro
- fixed changing Inverse gamma value in VRayBitmap / VRayHDRI

 v1.34.00 Pro
- added support for RGB Primaries in:
   - VRay Bitmap
   - VRay Color
- added support for other maps with gamma settings:
   - Color Map
   - VRay Color
   - Corona Color Correct
   - Arnold Color Correct
- UI changes:
  - auto hide / unhide setting groups (in right panel) - depends if map exists in scene / material editor
  - auto increase window height - if needed for setting groups

 v1.33.00 Pro
 - added support for:
    - VRay Bitmap (VRay 5)
    - RedShift RS_Bitmap
    - Octane RGB_Image
    - Arnold Image
 - added Settings to customize listview font and colors (dark and light theme
 - set VRayHDRI/VRayBitmap and Arnold Image Color Space moved to main UI
 - UI changes:
   - new custom controls (EditText, Spinner, ComboBox)
   - added arrow to show sorted column and sort order
   - changed columns style for darker theme
   - settings: added row height option (in addition to font height)

 v1.32 Pro
  - Filter by selected Objects or Materials (from material editors)
  - Change VRayHDRI Gamma
  - Save settings: location, size, filters

 v1.30 Pro
  - Bitmaps Listener
  - instance info
  - location info (Class, Slot, Name, Class above, Slot above, Name Above)
  - automatic filtering from selected objects
  - automatic filering by Bump Type
  - change gamma in selected only
  - sort list by column
  - comes with installation package and toolbar icon

Free version:
Install favorite scripts (just drag and drop to max window)
Add icon on toolbar or create shortcut
Create favorite scripts folder structure and copy Gamma Organizer there
More info about Favorite Scripts :
http://www.scriptspot.com/3ds-max/scripts/favorite-scripts

Free Lite vesion download available here:
Gamma Organizer Lite (turbosquid.com)

Full Pro version available on my web:
Gamma Organizer Pro (pixamoon.com)

Let me know what you think. or if you have more suggestions ? Which slots should be on the list to override gamma ?
Pixamoon

Version Requirement: 
3ds max 2014 and up.

Comments

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3dwannab's picture

thanks for the freebeee :)

Any chance we can get this as a macro to assign it to a quad, toolbar etc? Many thanks.

pixamoon's picture

normal map gamma

Thanks for this suggestion :)

I'll do second list for Map types.

Also, Bitmap Tracking / Resizing... will have that too + you will be able to see actual input gamma for every bitmap ans see where is is loaded.

Thanks again!

Any more suggestions ?

themaxxer's picture

nice script, but I have a

nice script, but I have a question. I only have to change the input gamma of the bitmap in a normalbumpmap when working in gamma 2.2. is this possible, I only see a bumpmap option...?
and maybe it would be great if you could implement the gamma change option also for colors too.

best regards
themaxxer

pixamoon's picture

hi

hi,
Thanks for comment,

I'm sorry, but for now only there is download counter. It helps me to know which scripts I should work more on.
And still it's free registration and free download.

I'll do later counter on my web. But have to find time for it.
Best,

Artie's picture

Can you upload it to

Can you upload it to somewhere else - turbosquid asks for signup? Thanks for the script though.

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