Mapped Wirecolor Range
Discription:
This Script creates the largest possible separation of color values (based on Hue, Saturation and Value) for the amount of selected objects. The script generates a color spectrum that can be mapped in 4 different ways:
- by name order
- selection order
- distance to node
- random order
It also can set object ID for objects where the colors are repeating.
A wirecolor render pass can be used in image editing software, like After Effects, for many different effects, most importantly matte selection. By combing a wirecolor and objectID render pass, you should be able to create a unique matte for every object in your scene.
Installation:
- Drag and drop the script into your 3ds max viewport
- Go to Customize, Customize User Interface
- Under Group:Main UI, Category:DMZ. You will find the script 'Color Range'
- Either add it to a keybord shortcut or add it to a toolbar.
- Enjoy!
PS, this is my very first published script. Please let me know if everything is in working order!
Comments
3Ds Max 2020 → works fine
in 3Ds Max 2020 works fine, nice script, thanks.