Tagged 'Range'

Time Range Manager

24 votes

Allows you to edit and save a collection of named time ranges and access them via a dropdown list to change the scene time range based on their time settings.

Ranges are stored as a collection called sets. Multiple sets are then stored as a collection called projects.

The data is stored in INI files and so makes it independent of any maxfile.

There's also a compact option by clicking the thin bar above the ranges list.


Additional features include:

TronoTools: Out Of Range Type Handler

1 vote

Quick tool for handling Out of Range Type animation.

This tool lets you select multiple objects of all kinds and set or disable their out of range type (ORT). You can select to only affect the position, rotation, scale or modifier/custom attribute tracks as you want. If you need support for materials or similar the code should be easy to read and modifiy for any coder. Or just let me know and I might implement it ;)


2 votes

Sets up time-ranges in Max and embeds it to the max file.

Very useful tool when you have multiple time-ranges in your single animation file. Mostly used for games - but can be used for many other purposes as well.

Sometimes it's useful to have many animations of a character in one file - so its start and end positions match between the different animations. TimeRanger lets you choose which section of the animation to show in the timeline.

Playback Tools

5 votes

This script is a highly modified version of Jim Jagger's original Playback Tools and uses his icons.

Features added:
- More time controls
- A time scrubber
- UI hide toggle
- A new rollout for saving up to four named time ranges
- A compact and wider time scrubber mode (accessed via the thin bar below the time scrubber)




Version 1.2
- Contact email changed.

Animation Range Tool

23 votes

This is a simple Macro script which makes it possible to manage and to save (txt files) several animations ranges.

Delete animation ranges by rigth click on it.

NEW: It's possible to assign a selected camera


1 vote

Animation helper script to dynamically add animation ranges. By clicking on a stored range the active range is set back to the stored range. Right click on a stored range will play the animation as well (see screenshot).

The animation ranges are stored within the scene, no additional files are used. Animation sequence can be changed, exported or deleted.

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