Max Defaults

13 votes
Version: 
v0.56
Date Updated: 
09/16/2015
Author Name: 
Pixamoon

Objects and modifiers defaults

  - New version - save defaults / presets and automatically load them on create object or add modifier
  - up to 8 defaults / presets - just Ctrl, Alt, Shift combination
.
  - Now also without Ctrl, Alt, Shift
.

This script saves and loads not accessible Max Defaults. It automaticaly starts with your 3ds Max and works in background.

It saves selected values of modifiers as your defaults / presets and load them while adding new modifier

It can copy / paste modifier properties to other max instance !

You can save up to 8 different presets for each type of Object or Modifier.
To load/save more defaults just hold Ctrl, Alt, Shift combination on save or create

How to do:

To save your defaults:
  - Open Max Defaults - Save script,
  - Select modifier or object
  - Select properties to save (or press button All)
  - to save more presets - hold Ctrl, Alt or Shift combination
  - Press Save button

To load defaults:
  - for more defaults - hold Ctrl, Alt or Shift buttons while adding new modifier or object.

No need to restart max, whatever you save can be used in next modifier. Also in other max instance ! So it can be used to copy paste modifier settings too :)

v0.56:
 - load and save defaults also without holding any button - as 'permament' defaults
v0.51:
 - fixed save larger amout of properties (all VrayCamera settings etc)
v0.50:
 - saves most of properties of modifiers and objects
 - Ctrl, Alt, Shift combinations
 - small help button (top right corner)

This is only beta / testing version:
http://www.turbosquid.com/FullPreview/Index.cfm/ID/916151?referral=pixamoo

Let me know what you think.  Any sugestions for next verison ?
Pixamoon

 

 

Comments

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pixamoon's picture

`

Hi and thanks,

It should work when creating new objects too - (eg plate or sphere with specific segments count)

How long are the slowdowns on creation ? can you make a gif screenshot ? www.screentogif.com/

You can also choose to use defaults only if object is created with Alt button pressed. (just hold Alt when pressing Save defaults button and hold Alt when creating object or adding modifier)

Editable Poly defaults - I'll take a look on it next days. I'm finishing now a bigger update for Library Track Relink.

Cheers,
Pixamoon

cptSwing's picture

Very useful

Great to set - for instance - the chamfer modifier to more useful defaults.

Two things, I have noticed some slowdown on creating new objects - maybe it'd be a cheap optimization trick to code in settings on whether "Max Defaults" should react just to modifiers added, or new objects as well?
Also, Editable Poly defaults are not applied, ever. But I'm sure that one's a bit trickier to solve.

(Max 2018.1)

pixamoon's picture

re: Max defaults - bug

Hi,

Can you explain bit more ?

1. Does it happen when creating / adding new modifier or when saving default ? What is default language of max you use?

2. What kind of modifiers form quad menu ?

smved's picture

Works in 2017, but with a few

Works in 2017, but with a few bugs that i found:

1. Changes "." to "," (See Weld Threshold value in Symmetry modifier)
2. doesn't work if modifier is applied through quad menu

pixamoon's picture

`

hey, cool it works,
But which modifier button do you mean you need to press several times ? Let me know. Will try to fix it.

Best,
Pixamoon

jsrocha's picture

Hi, pixamoon. Well, after a

Hi, pixamoon.
Well, after a while the script worked again. In fact, i noticed that sometimes i need to click several times on the modifier button to use the saved settings. It happens in any kind of key, ctrl, shift, etc...
but is working, thanks! ;-)

Jsrocha

pixamoon's picture

re: 2016

Hey, I'm back. I just tried here and it works, also after restarting max session.

Did you save it with Ctrl, Shift or Alt combination or without it ?

Please check if default settings are saved in folder (or if file is created):
C:\Users\...yourUserName...\AppData\Local\Autodesk\3dsMax\2016 - 64bit\ENU\scripts\Pixamoon\MaxDefaults\Modifiers\_Chamfer.ini

Best,
Pixamoon

jsrocha's picture

Hy, wonderful script. Is it

Hy, wonderful script.
Is it supposed to work in max 2016? it seems to have a problem with the new chamfer modifier. Everytime i restart max it doesn´t work (it works in the same session). It would help a lot if it works, because the default settings for this modifier is one tha no one will use, so everytime i use it i have to change the settings.
Cheers,

Jsrocha

pixamoon's picture

`

Thanks. I'll try to find time soon to look on those issues. For now please delete default files for items which cause problems.
To delete defaults: Open Max Default window select modifier/object you want to delete defaults and press "Clear default" button

Lande3D's picture

Save defaults window was

Save defaults window was closed. Happens if you try to enter subobject mode while defaults are being loaded by the script. Im saving all parameters to the default set because i didnt want to look at all to find the ones im using (set weld to 0.001, quad chamfer tension to 0.5 and a few more) not sure if that is causing the script to load for a longer time.
I havent been noticing problems entering modifier gizmo subobjects in the same way

Edit: yes when adding edit poly to the stack
Edit: ill try to save the default again with just weld and tension. And see if that makes a difference. That would also rule out any ini file corruption etc.
Edit: another cool feature would be to auto assign a material slot to a object(lazy i know:-)

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