Quick Mask

72 votes
Version: 
1.4
Date Updated: 
02/16/2011
Author Name: 
Anubis

Quick black and white mask from the selected objects

Quick Mask

Now support XRef Scenes

Additional Info: 

Version Log:
[v.1.0] initial version
[v.1.1] Added copies a bitmap to the clipboard (AVG needed for Max version < 2008)
[v.1.2] Added XRef Scene support, Shapes support + code optimization
[v.1.3] Added two-sided material to render the backfaces
[v.1.4] Added support for mr_Proxy & VRayProxy

Version Requirement: 
3ds max 6 and higher
Other Software Required: 
[AVG] Avguard Extensions for Max 6 - 9
AttachmentSize
quick_mask_sel_12.ms1.46 KB
quick_mask_sel_13.ms1.55 KB
quick_mask_sel_14.ms2.13 KB

Comments

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mustafa mamdouh's picture

support for VRAYPROXY will be great !!

very useful script but sadly it gives wrong result when i rendered vrayproxies

thanks to scriptspot community

a121920312's picture

thanks!

thanks!

sdffsdsdffd

veneta's picture

excellent, thanks!

excellent, thanks!

peprgb's picture

Really useful, thank you

Really useful, thank you very much!!

Best regards.

amuha005's picture

great very usefull ! thanks

great very usefull ! thanks

Anubis's picture

Renderhjs, finality I just

Renderhjs, finality I just extend the script as you suggest (without dotNet).

my recent MAXScripts RSS (archive here)

Anubis's picture

dotNet is a framework for 64

dotNet is a framework for 64 bit systems and I'm not sure if Max supported it in versions prior to 9.

my recent MAXScripts RSS (archive here)

renderhjs's picture

only Max 9 with service pack

only Max 9 with service pack or greater versions have such a button. Plus most users will save it, open it in PS, select it copy it paste it to the other document anyway. SO in many cases steps could be reduced.

Anubis's picture

I would say that this is

I would say that this is unnecessary complication. Max VFB has a Copy button that copies without having to store the bitmap file. But thanks anyway for the advice.

my recent MAXScripts RSS (archive here)

renderhjs's picture

you could extend the script

you could extend the script to store the rendering to the clipboard. So one can easier paste it in Photoshop.

it works something like this:
--copy to clipoard and delete temp image
clipboardClass = dotNetClass "System.Windows.Forms.Clipboard" --create a Clipboard dotNetClass
imageClass = dotNetClass "System.Drawing.Image" --create an Image dotNetClass
theBitmap = imageClass.FromFile url_save_path --get the saved image from file as bitmap
clipboardClass.setImage theBitmap --copy the image to clipboard
theBitmap.Dispose() --release the bitmap

where url_save_path is a url of the temporary image saved on the disc.

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