RenderMask

369 votes
Version: 
5.90.0
Date Updated: 
09/03/2018
Author Name: 
Ivan Tepavicharov

Render different types of masks (Luminance, RGB, Reflection, Lights/Shadows, ObjectsID, SSS, Texture, AO, ZDepth, Specular, Refraction). The script don't affect the scene materials, lights and render settings.
(this version support only V-Ray render engine)

 Version: 5.90.0

  • add support "V-Ray Next" (this version support only V-Ray render engine)

 

Additional Info: 

Category "IllusionBoxStudio"

Version Requirement: 
3dsmax 2012 - 2019

Comments

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henryyu's picture

Max2020

Hi

Just wondering, will you have 2020 version soon?

ChinmayT's picture

proxy objects - wire color... shadows / black spots

hi in the wire color with proxy objects i see some kind kind of spots / shadows with vray next and render mask 5.90 also tried the mod...

I have not really understood the solution to this..

Hope there is a fix

Thanks in advance...

Really love the script.. very useful

Thanks

zrK's picture

FIX (again)

I hope some people will find those addons usefull in the future :)
Render masks through glasses, for example, is for me a huge improvment !
Thanks for your work, and here is a minor fix (there was a bug with groups)

AttachmentSize
illusionboxstudio-rendermask.mcr 217.46 KB
Ivan Tepavicharov's picture

i check this addons a months

i check this addons a months ago and i don't want to add something which is good only for one or two people.
Sorry.
In future i don't want to spend time for this script. For me is good as it is now.

zrK's picture

FIX

Hello everyone ! here is a fix to the script, including the addons, and fixes for the 2 sides issue and keep opacity issue.

Cheers,

Please Ivan, consider adding those into your future releases !!

AttachmentSize
illusionboxstudio-rendermask.mcr 217.44 KB
Moritz's picture

Problem with one-sided geometry

Whenever we try to render a mask for a forestpack object, or any other object with on-sided geometry (eg. leaves), all faces with their backside towards the camera are rendered black. This happens only with version 5.9., the older Verion is working fine. Any idea what is causing this? It seems something like "force two-sided" is missing.

best regards,
Moritz

zrK's picture

Vray next addons

Hi Ivan ! Please please could bring into your new version the modifications that was very usefull : "preserve material objects" button & "don't use Vray VFB" opition ??
If needed i can resend you the modified version of the 5.82 !
I hope this can be doable :)

edit :
I encounter also the same problem as Moritz, rendermask doesn't work with single sided polygons !

AttachmentSize
rendermask.jpg 80.28 KB
renatokg's picture

no more scanline???

Why only VRAY? why whyyyyyy

AntonTkachuk's picture

@birket

@birket

AntonTkachuk's picture

Fix

Hi,

Please do like Ivan suggested in his previous post.

You will need to go to Render mask Right Click-Edit Script

Then you will need to go to the top bar Search-Go to- in the Destination line type in 933

Replace the line with this one
theMultiMat[theMultiMat.materialIDList[m]].opacity_texmap = OpacityMap[1]

Then on your Macroscript window go File-Save and close the editor

Best,
Anton

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