Tagged 'Environment'

MaxMounts Pro

1 vote


3 votes

Hi there!

I've put together another small script, this time to quickly add HDR environments to your scenes. It's got a simple and intuitive interface, but I'll quickly go over some of the functionality. (There's also a video if you prefer, see below.)

Select HDR Map:
Here you can specify which map to load in to your scene's environment.

Artakan Architect Desktop

3 votes

Artakan Architect Desktop is a useful tool for architects to meet their needs and is an efficient tool.


5 votes

MaxGrass is a MaxScript for creating realistic grass and vegetation in 3ds Max, in a single click. The script also animates the grass/vegetation growth which looks completely natural.

No plugins of any kind are needed. It does not use hair or particles, it creates real geometry, so that you get total control on each blade or leaf and the results are ideal for close up shots. Several parameters have been provided to get an infinite variety.

Terragen 2 Script For Autodesk 3D Studio Max

19 votes

A script by Emecstudios that enables the user to share lights, cameras and objects with Terragen 2 from Planetside Software.

Latest build add-ons and updates (June 29, 2009):

Environment Generator

14 votes

Generates environment with options for surface - sunlight - land - sky - fog - previewing and rendering.
Updated for max and viz 4.x by swami*

Wave Plans

12 votes

Welcome in the Generator of Corrugated Plans version 3.1. This program corresponds to a made up script for 3d Studio max 3.0. Its function consists in creating draped surfaces animables simulating - the water levels or the benches of dunes.

Asteroid Generator

34 votes

Helps in creating isolated asteroid or asteroid field in a space zone defined by the user.


13 votes

This program is a script made for 3D Studio Max 3 allowing to create underwater worlds from a parameter selection usually taking time to set.


15 votes

Vulcania is a generator of landscapes entirely integrated to max providing a help to the creation of natural environments. It makes it possible to manage the reliefs and the water levels - the ciels and the effects atmosphetic of fog - the horizon and the sun - the natural materials of the grounds. It is built on the principle of using only the tools available in the standard version of max.

Syndicate content