Stone Placement Tools
This script creates stone walls, quad stones pavements and irregular stone patterns for various uses. It's suitable for both realtime and production.
aa_stonePlacementTools 1.0 for 3dStudio Max
this script collects some utilities for the creation of stone walls, stone pavements and an irregular stone pattern to simulate both walls and floors.
the script automatically bakes normal maps, AO maps and height maps for realtime use.
the images from the video are rendering of some script-generated patterns, without any material, only postproduction and compositing.
the script is now available for download!
tha script can be used for both personal and commercial purpose,
I you like it and found it useful, just let me know and let me see
some results :)
Please refer to the video to see almost all the features in action.
Attachment | Size |
---|---|
aa_stoneplacementtools.zip | 53.62 KB |
Comments
hello, I'm developing a 2.0
hello,
I'm developing a 2.0 version of this script, I'll try to implements this feature too, but it will be no easy due the
underline code...
I'll try :)
bye,
Alessandro
Rock pattern bond
Is there any chance of using a custom bonding pattern to generate the stones walls ?
Example I have a bridge thats made of stone, I need the stones to follow and arch, stones stack bonded on top of the arch.
So if I could create a custom pattern, using splines, convert to editpoly it would be really nice to run your script to generate the rocks.
BTW great script.
you don't need to put the
you don't need to put the script in any particular folder...
just run through the MAXscript->run script menu
below in the comments there's a post about creating a button for the script
problem
please help me
i copied the files in to script dir but it dosent work
what i must do
How do I make a custom button
How do I make a custom button to access the script. Does your script have a category? I didn't see it.
can you be more clear about
can you be more clear about your doubt please? what exactly can't do?
Hi, I dont understand how to
Hi, I dont understand how to bake the texture to make the stones lowpoly... can somebody explain that please
Works Great!!!!!!!!! Thank
Works Great!!!!!!!!! Thank you again. Looking forward to your net release.
Timothy
Hi, as I stated in the
Hi,
as I stated in the email,
try to put the script outside the max folders.
Hello, I'm getting same error
Hello,
I'm getting same error as Nirsul posted on 8-19:
"I get a recompile error upon running the main MSE file"
I am also using max design 2011 X64 in Windows Ultimate X64. I know this script wasn't tested in Max Design 2011 but is there a way to get it to work? I could start using this amazing script ASAP! I checked out the Rock Generator link as posted but could not find how to correct for the compile error.
The scripts are all in the same directory (C:\Program Files\Autodesk\3ds Max Design 2011\Scripts\aa Stone Placement Tools) and I am only running the main script: aa_stonePlacementTools_1x0.mse by simply manually running MaxScript.
Please help.
TIA,
Timothy