Tagged 'Autodesk_Map'

Autodesk_Map to Bitmaptexture

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Note - for whatever reason this script is no longer working in current versions of Max. I'll update this page when it's fixed.

Looks for Autodesk_Map textures in Standard materials and converts them to BitmapTexture instead. Autodesk_Map maps often exist in Revit imports.

Version 2014-11-07:
This version now loops through all slots in a Standard material, and keeps most map properties - tiling, offset, etc.

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