Tagged 'freeze'

Control Hidden and Frozen Objects

what this script does:
1- unfreeze objects by name
2- select freeze objects and move, rotate or scale them without unfreezing them.
--this is useful when you have several frozen objects and you do not want unfreeze all of them to select one of them.

3- select hidden objects, delete, more or...without unhide them

if you have some heavy hidden objects and you need delete them, first you should unhide them, then delete them but with this script you can select hidden objects and just delete them without unhide them.

--how it work,

Outliner

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

FumeFx FreezeFrame

FumeFx FreezeFrame is a very simple script for work with “still simulation” like clouds, nebula, ecc...The script have only 2 buttons:

-Freeze/unfreeze button: to set the out-of-range type to work statically
-Frame spinner: set the simulation frame(useful in lookdev step)

let me know if there are some bug or some request.

Thanks

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Unfreeze By Name

This macroscript allows the user to unfreeze object by name.
Like the Unhide By Name tool.

You will find it in the "Aespid" Category

Non-Destructive Freeze Transform

Freeze and/or zero-out transforms on objects while keeping all existing controllers in-tact. This means any existing constraints, script controllers, expression controllers, noise controllers, etc., will still be there afterwards.

Hide Layer By Pick

Hide Layer By Pick v1.0

The idea behind hide/freeze layer, was to
be able to hide/freeze a layer quickly on
screen by picking an object rather then
opening the layers tab and picking the
corresponding layer.

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