Tagged 'gamma'

Material Texture Loader

1 vote

The Material Texture Loader is a 3ds Max script designed to quickly load in textures, create a material and apply that to your scene. It works well for a PBR texture workflow, but it can be used for any type of texture that needs to be loaded as part of a material.

Features

massGammaColor

18 votes

this script converts colors from one gamma space to another. it affects color picker fields in material editor.

 

MentalRay Utility Gamma Adder

18 votes

Features:
- Adds Mental ray Gamma and gain utility to the diffuse map channel, only if a bitmap texture exists.
- Currently adds only for Multi Material and Standard Material in the diffuse map channel.

Update(2009-09-03):
- Added Arch and Design Material support.

VrayColorTool

13 votes

The vrayColorTool will insert vraycolormaps into every available textureslot in the diffusechannel of a material. The new vraycolormap will hold the appropriate colorvalue. This wil enable artists to convert materials to a gamma-oriented workflow. The script will also remove the vraycolormaps if needed.

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