Tagged 'ifl'

Wall Worm Model Tools

60 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features

    FilePathFinder Pro & Light versions

    410 votes

    Using the FilePathFinder you can be sure that you have complete control over external links into your scenes.

    Asset tracking features include support for XREF files and easy linking with external files.

    Using the FilePathFinder (and Batch Render&Relink), you can search for missing assets and relink external files.

    In addition, files that are linked to selected objects are displayed in Interactive Mode, and bitmap textures can be toggled and placed within the Material Editor.

    Also with this tool, you can easily make an archive a 3ds Max scene.

    Note that FilePathFinder supports the highest number of asset types of any plug-in.


    The Batch Render&Relink tool helps manage your asset files into the 3D model and material libraries in Batch Mode.

    BR&R is capable of rendering thumbnails for 3D models, materials, and IES photometric files.

    Batch Mode makes for an easy way to gather and compile many assets at once.

    The new version of FilePathFinder is released with support to 3ds Max 2022

    and many new features that simplify managing scene assets

    FilePathFinder Pro version 4.00.00

    • Adds support to 3ds Max 2022
    • Adds an ability to convert and resize images [PRO version]
    • Ability to mass-rename links ( menu Tools => Mass Rename Tool )

    Batch Render&Relink [PRO version]

    • Adds the "Fast mode" for relinking 3ds Max files and material libraries in the batch mode
    • Adds an ability to Find & Replace part of paths in batch mode
    • Adds an ability to specify output filename on rendering previews for models
    • Setup multiple custom studios for rendering 3d models and material libraries
    • Adds an ability to specify pivot point on rendering preview for models
    • Adds a new BatchModes to 'Batch Render&Relink' API - #RelinkPreSave, #RelinkPostSave

    Mass Image Populate

    17 votes

    A Max Script to populate selected objects with a series of sequential images.


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