Tagged 'ifl'

Wall Worm Model Tools

58 votes

 A Hammer User's Guide to 3ds Max Wall Worm is the complete Source Engine Pipeline. With extensive exporters, importers, model, material and level design tools, Wall Worm makes working with the Source Engine fun.

Key Features


  • DMX*, SMD, VTA, QC, VTF, VMF, MAP and more Exporters
  • Native MDL Loader (3ds Max 2015+)

FilePathFinder Pro & Light versions

411 votes

FilepathFinder - most power tool for working with Asset Files in 3ds Max.
With FilepathFinder you can easy find and collect asset files.
Utility supports XRefs of all types and processes all XRefs scenes linked to current.
Unlike all other such tools, FilepathFinder really finds all resources (images, HDR-images, Proxy, IES-files, shaders).
Also the FilePathFinder can help you quick find objects or materials and textures by asset links.

 

 

FilepathFinder PRO v3.70.19

  • Redesign the interface.
  • Increase the size of thumbnails up to 512px.
  • Adds support to different screen dpi settings.
  • Adds an ability to display thumbnails for 3ds Max scenes saved in 3ds Max 2017.
  • Updates for Unique Asset Tracking System what allows to working with assets which unsupported by default 3Ds Max Asset Tracking System.
  • Fixes the bug with crash of 3Ds max when Corona interactive rendering is active.
  • Fixed a bug when working with Assets whose name begins with the symbol "$" ( Error message: "$directory not recognized").
  • Fixes a bug with asset files when path contains invalid characters.
  • Fixes a bug when viewport displays a scene in black when use a Nitrous Direct3D Display Driver.
  • Adds the ability to rendering previews for models using all cameras present in rendered scene.[Batch Render&Relink].
  • New option "Fit view to nodes" - to disable/enable fitting view to objects in rendered scene. [Batch Render&Relink].
  • New methods and properties for API: PostScriptInfo.FitCameraFov and "BeforeRender" property for PostScriptInfo.BatchMode. [Batch Render&Relink].*
  • Adds a new property to 'Batch Render&Relink' API - BatchMode (return the string Unknown, Render, Relink, Test). [Batch Render&Relink]*
  • Fixes an issues with rendering previews: now studio scaled to nodes instead previously used method for scaling nodes for fitting to studio. [Batch Render&Relink].
  • Fixes an issue with stopping batch mode with message dialog about read-only files. [Batch Render&Relink]
  • Fixes a minor issue with rendering models using the Batch Render&Relink. [Batch Render&Relink]
  • Adds an ability to rendering preview for materials used in .vrmat files. [Batch Render&Relink]
  • Fixes a bug with relinking Material Library files using the Batch Render&Relink tool. [Batch Render&Relink]

Mass Image Populate

16 votes

A Max Script to populate selected objects with a series of sequential images.

 

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