Tagged 'notes'


50 votes

QuickToolsA collection of useful maxscripts and max features combined into one tool window. Most of the scripts I wrote myself. Some I did not write - but included as I use them regularly and find them to be extremely efficient work flow enhancers - furthermore I found no need to reinvent already solid wheels. Full credit is given to all script's authors both in the code comments and on the about page - however if for some reason I have neglected to give proper credit please let me know and I will rectify any and all such oversights. Furthermore - should anyone be unhappy that these are included I can remove them from the public release version. Finally any tools not categorized by those first descriptions are just standard max affairs to which I have given more convenient access - or are standard max affairs that have been slightly altered to suit certain production needs.

Save Scene Notes

0 votes

A macroscript tool for storing notes or logs about the max scene. Creates a dialog box where you can enter information. The dialog can be re-sized allowing you to keep a running log of scene notes that can be accessed later by any user or from any copy of max with the macro installed. Great for communicating scene changes/updates between team members or keeping a log of your own activity to reference later. The notes are permanently saved when the scene is saved via a persistent global variable.

Scene Notes helper

49 votes

There is many manners to save notes to the scene. Usually I put notes to dummy helpers with descriptive names and location to remind me something for concrete object, layer or the whole scene, so I use multiple targets to hold my notes, and any 'popup' persistent callbacks not sound good to me. Also I intend to control which of them to see on loading, so, this helper plugin is written mainly for my workflow, but hope it`s welcome to someone else.

Notes modifier

3 votes

A modifier that does nothing to the object but just holds a piece of text with it.
Think 'post-it notes'.


24 votes

image for 3ds max notepad script


a maxscript that serves as a kind of notepad within 3ds max. the user can save little but maybe important information that are file related, for example special settings or infos for team members. whenever a file is opened which contains custom notes the notepad-window will pop up automatically on startup (script must be placed in scripts/startup folder).



Note Helper

27 votes

This little scripted plugin is aimed at improvement of teamwork-workflow.
It allows you to place notes in the scene wich you can handle like any other Max object (link, animate, ect). That way you can just leave some remarks directly in the scene, where it matters, to prevent possible confusion and improve the workflow and thereby the resulting product.

Show Main Notes

39 votes

This 'bean script' just open notes from text file.
May looks like as 'popup notes' kind of scripts,
but it not create or add something to the scene file.
Come in handy then you need quick access (to read/edit)
some major notes without opening the scene file.

-- What it does --
When open/load a scene file, it check for a text file
with the same name at the same dir, and if found it,
just open it in your default text editor (e.g. NotePad).

-- Purpose-built --

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