Tagged 'Objects'

WireObject

11 votes

Shows the selected object in wireframe mode - even if viewport mode is shaded.

TapeFix

11 votes

Solves a problem with the Tape measure helper object. Lets you move the Tape Target to the user-specified length or create additional helper dummies at the end of the tape to allow Snap to Pivot when using user-defined lengths...

Spherical

7 votes

Using geospheres it creates fractal looking object. Just check examples below and everything will become clear. I don't recomed seting level to value higher than 5 on slower machines. I've had an oportunity to test this script on dual PIII 1GHz and it took few minutes to create complete mesh of level 6. Large arrays are simply too much for MAX Script to handle.

Create_Bounding_Box.ms

7 votes

Used to create a Box that matches the selected objet(s) bounding box.This script is based on John Burnetts Bounder script.

Material Plane

5 votes

Creates a plane and assigns all materials of the selected objects to each poly of the plane.

BasketBall Maker

12 votes

"Make A BasketBall Script
Click to view basketball example image"

Create_Bounding_Null.ms

5 votes

Used to create a Null that matches the selected objet(s) bounding box.This script is based on John Burnetts Bounder Script.

Create_Point_At_Selected_Edges_Center.ms

10 votes

This script will create a point at the center of a selection of edges.

VolleyBall Maker

6 votes

"Make A VolleyBall Script.
Click to view Screenshot"

Create_Bound_SnapShot.ms

7 votes

Use this script to create a snapshot of an object then bind the snapshot to the original object.

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