Tagged 'Rendering'

PanoTour

4 votes

"Uses a helper object to place panoramanodes and render for each node a spherical panorama and generates optimized htmlfiles. You can also connect the nodes - so that you can generate a whole tour!
It works in 3ds max/viz 4 or 5 - with brazil - vray -insight - scanlinerenderer and fR."

Brazil Material Converter

2 votes

Converts Brazil Advanced Materials <--> Standard Materials. The new version should also handle multi-sub materials - blends - shellacs - double-sideds - top-bottoms - etc. The mass converts of multiple objects doesn't work quite right on larger scenes yet - so save your file if you are going to use them - but converting single materials/material trees in the material editor still seems stable.

Create Plate

3 votes

Create a reference plate on a plane with width and heightconstrained to the image proportions.

RGBAout

4 votes

Save R -G - B and Alpha channels to 4 separate bitmap files for later compositing.

AntiAliasedAlpha

6 votes

Render a viewport with Aliased RGB channels and Anti-Aliased Alpha or the other way round...

MotionBlurSelect

3 votes

Allows you to select objects based on the type of motionblur you have applied to them. The object must be visible for it to work

Brazil r/s DOF VIZualizer

4 votes

Allows you to visualize the DOF effect used in the Brazil render engine... For Brazil R/S 0.1.4alpha

Edge Detect

6 votes

Edge detect filter

Multi-Render

4 votes

Renders all cameras in the scene with current render settings - sending the jobs to the Backburner Manager. Will need editing if you use a non 255.255.255.0 subnet mask.

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