Tagged 'Rendering'

GlobalMotionBlur

2 votes

Applies image motionblur to every visible object in the scene except to particle systems.

VirtualGUI

4 votes

"Allows the use of the Global Illumination render engine VirtuaLight (from StephaneMARTY) directly from Max. The script creates a new render effect - some new materials and a spherical area light.
Latest 1.0 Update: New release for VirtualGUIMax to fit the 1.2 of VirtuaLight."

Loop Checker

3 votes

Renders the first and last frame of your animation and automatically loads them into RAM Player.

RPC ShadowMan

3 votes

"Archvision RPC Trees are great for quickly placing bitmapped trees in your scene quickly. However - due to the billboard technology - a tree that is less than perpendicular to the primary light source will appear to have a skewed shadow. This script fixes that problem by automatically rendering a file from the light viewport - projecting the shadows of your trees onto the scene.

Open Last Render

4 votes

Saves and then opens the last rendered image in the imaging app of your choice.

StereoGrapher MAX

11 votes

Stereo 3D image creation for MAX.

FilmAge

3 votes

Old Movie filter - adds scratches - dust particles - color and frame effects to animations. MAX 2.x version available.

GoAway

1 vote

Takes selected objects and makes them nonrenderable and see-through with one click. Good for quickly dispatching with particle emitters or other object you want to disappear from your final render.

Multi Camera Preview

3 votes

Makes a preview from multiple camera's in the same scene - something you cannot do in videopost - speeds up things when trying to composite some shots from the same scene.

QueMan

6 votes

My version of the Que Manager except it works directly inside of MAX. I really just wanted to see if I could do it. Still some bugs to work out but works great.

Syndicate content