Tagged 'spring'

Spring Max - dynamic bone chain animation with collision

7 votes

Spring Max is a tool that use to create bone chain animation in 3Ds Max

Realtime Spring

188 votes

After watch a few rigging reel using xsi or maya,I think that it would be much easier in animating if the rig has realtime delay effect.

Bouncy Bones for max 2009-2010-2011

2 votes

Bouncy Bones 1.0

Bouncy Bones 1.0 by Jonah Shafer

The script is compatible with max 2009, max 2010, and max 2011.  I have not tested with 2012, but the 2011 version might work for that as well.  If someone can confirm this for me that would be great!  The files are available for download on my website in the sharing section.

Easy Spring Controller Tool

1 vote

I made this script last year , but Now i made it more usable for everyone as (Spring Controller Tool)
features:
1) Add Spring Controller to hierarchy of bones,Objects or etc...
2) Add Spring To Selection Objects (its Require The Object Hierarchy Links)
3) Add A Modifier Controller For Each Spring Controller
4) Change The Spring Values One By One
5) Change Spring Values Of Massive Group Of Objects In Hierarchy At Once , Using Offset
6) 2 Default Presets To Change Spring Values Quikly
7) Run Timeline After Every Change To Spring Value (For Catch Spring And Play Fast After)

Spring Control

2 votes

Tool for fast control standard spring controller.

 

Features:

- set-up several spring controllers in one menu

- set-up everyone separately

- controls the value of spring

- temporarily disabling springs

- copy settings from early created springs

- saving presets

realtime Spring and distance constraint

15 votes

based on minksox researches : http://www.scriptspot.com/3ds-max/scripts/sox-dynamics

This one is easier to build, you only have to create points and select them in the right order.

UPDATE : 06.11.2012

REALTIME SPRING
corrections : edit text bug and lookat flip
Bake in keyframe and unbake new options.

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