Texture Usage

9 votes
Version: 
1.0
Date Updated: 
10/31/2010

Shows the area used by each texture from selected MultiSubMaterial.
Might be useful for level-designers at optimization stage.

- select your MultiSubMaterial in MaterialEditor
- select one or several objects(EPoly) using that material
- drag script to viewport

Additional Info: 

Had converted listview from activeX to .net, so it should work fine with latest versions and x64 systems.

Version Requirement: 
3ds Max 9
AttachmentSize
texusage.jpg56.56 KB
dwt_surf_poly.ms3.34 KB

Comments

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fajar's picture

cant get to worrk....

cant get to worrk....

artrender.info's picture

it's giving error in 3d max 2012

unknown property maps in stained 10:VrayMtl

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