Tree Maker
Great script for creating trees... Some of the 'sweet' things about this script are:- After you generate the branches - you can rotate and move them about to more easily control the shape of the generated tree.- The generated tree already has mapping coordinates applied (this isn't perfected yet - but it works pretty well).- You can delete branches you don't want and the routines will correctly generate the connections for the remaining branches.- Once you're happy with the tree you can collapse it into a single mesh and then use meshsmooth - relax - etc. to further enhance its appearance.
version 5.0 Update: Ok - here's version 5. For Max users - this is essentially the same as V 4.5; for Viz users - however - this new version allows you to generate and collapse leaves. Previous versions could only do this with particle systems which worked fine in Max - but Viz doesn't have particle systems - so the script would error out.


Comments
Wonderful, I suggest it to
Wonderful, I suggest it to all professional artists
NAvid Rouhi
thanks a lot for this
thanks a lot for this script!
Nice script! Can somebody
Nice script! Can somebody tell me how to map the leaves? I'd like to apply at least an opacity map.
Email to Azghul (at) web.de plz
Shawn: I'm trying to contact
Shawn:
I'm trying to contact you with a question about your Follow Surface script. If you don't mind, please let me know how I can contact you.
I can be reached at skwerm (at) skwerm (dot) com.
Many thanks!
mhhh... it does not work in
mhhh... it does not work in my 3dsmax9 x64.
all branches start at the ground!
www.zwischendrin.com
Nice script, I got word of
Nice script, I got word of your script from a tutorial on total textures v10.(trees and plants).
Nice script!
Nice script!
YO man thanks for the
YO man thanks for the scripts
Good scritp! Thanks a lot!
Good scritp!
Thanks a lot!