tree shop
with tree shop you can easily plant trees (plane mashes with opacity-mapped bitmaps) into your scene.
each tree is an 'intelligent' object which allows later interaction - like changing/randomizing size - aligning it to the ground (gravity) - changing orientation and map (tree type).
tips and tricks
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-) If you use the 'Face Renderview' callback - it's best to use 2 planes for all trees. This way the trees will cast realistic shadows - when a light with raytraced shadows is used.
Version History
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02/29/2004 version 2.5
-) callback handlers (face to renderview - use bitmap aspect)
-) bugfixes and UI improvement
08/09/2002 version 2.0
-) new Look At Camera option.
-) simplified user interface.
05/15/2002 version 1.03
-) 'select all' button works now.
-) improved error trapping with pick/get material buttons.
04/26/2002 1.0 Initial Release
Comments
WOW! This is frackin
WOW!
This is frackin awesome. 10 Minutes, without even glancing at the manual and my scene went from mediocre to "HOT DAMN"!!!
Well done guys, all I can say is... "Onyx who????"