with tree shop you can easily plant trees (plane mashes with opacity-mapped bitmaps) into your scene.
each tree is an 'intelligent' object which allows later interaction - like changing/randomizing size - aligning it to the ground (gravity) - changing orientation and map (tree type).
tips and tricks
-) If you use the 'Face Renderview' callback - it's best to use 2 planes for all trees. This way the trees will cast realistic shadows - when a light with raytraced shadows is used.
02/29/2004 version 2.5
-) callback handlers (face to renderview - use bitmap aspect)
-) bugfixes and UI improvement
08/09/2002 version 2.0
-) new Look At Camera option.
-) simplified user interface.
05/15/2002 version 1.03
-) 'select all' button works now.
-) improved error trapping with pick/get material buttons.
04/26/2002 1.0 Initial Release