
Randomize selected vertex position's.
(Works on Editable Poly objects only for now.)
How to use:
- Select some vertex
- Launch the script (Watch the video for an example.)
Installation:
- Copy the content in Max's User folder.
Script
By Atelier Bump · 2016-05-22

Randomize selected vertex position's.
(Works on Editable Poly objects only for now.)
How to use:
Installation:
Link is broken
pixela · 2019-04-18
Hi there,
DOwnload link is not working.
Atelier Bump · 2016-05-25
I made this as a quick way to add borken edges details when modelling and thought to share it. @barigazy I totally missed your "Deformed edges" tool, looks far more capable for giving and ol' "realworld" feeling to hard edge objects.
As @JokerMartini said, maybe there is no point on making a modifier from this, since the noise modifier is already capable enough.
JokerMartini · 2016-05-23
I don't get how this is different than the regular noise modifier? could someone explain.
barigazy · 2016-05-23
Good suggestion, fajar. Also softselection will be nice addition to this tool.
My old tool have similar rand. vert option http://www.scriptspot.com/3ds-max/scripts/deformed-edges
fajar · 2016-05-23
Would be goood if its modifier tho.