Vertex Scrambler

1 vote
Version: 
1.0.0
Date Updated: 
05/22/2016

Randomize selected vertex position's. Works on Editable Poly objects only for now.

How to use:

Select some vertex > Launch the script (Watch the video for an example.)

Installation: copy the content in Max's User folder.

Version Requirement: 
2012+
Video URL: 

Comments

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Atelier Bump's picture

...

I made this as a quick way to add borken edges details when modelling and thought to share it. @barigazy I totally missed your "Deformed edges" tool, looks far more capable for giving and ol' "realworld" feeling to hard edge objects.
As @JokerMartini said, maybe there is no point on making a modifier from this, since the noise modifier is already capable enough.

JokerMartini's picture

I don't get how this is

I don't get how this is different than the regular noise modifier? could someone explain.

John Martini
Digital Artist
http://www.JokerMartini.com (new site)

barigazy's picture

...

Good suggestion, fajar. Also softselection will be nice addition to this tool.
My old tool have similar rand. vert option http://www.scriptspot.com/3ds-max/scripts/deformed-edges

barigazy

fajar's picture

Would be goood if its

Would be goood if its modifier tho.

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