VFB+ : A Feature-rich Extension to the 3dsmax Frame Buffer

63 votes
Version: 
2.81
Date Updated: 
07/14/2017

VFB+ v2.81 is now completely free!

Click for Change Log

 Introducing VFB+ v2.81, the advanced virtual frame buffer for Autodesk 3dsmax.

VFB+ works with any renderer which uses the native 3dsmax frame buffer, such as Scanline, Mental Ray, Final Render, IRay, VRay, Corona (when not using the renderer's custom VFB).

The frame buffer has been designed and heavily tested to fit smoothly into any production pipeline, and to streamline the rendering workflow for anyone who renders in 3dsmax.

Version 2.8 is the most powerful and feature packed release yet!

A partial list of features:

  • 32-bit per channel color correction.
  • Various correction controls including exposure, gamma, multi-channel curves, vignette, chromatic aberration, bloom, glare, blur/sharpen, speckle reduction, noise reduction, etc.
  • Depth of Field based on Z-Depth.
  • VFB+ is active while rendering, including tweaking of color correction and stamping.
  • Captures Render Elements, G-Buffer channels, and RTT elements as well as the main pass.
  • Composition guides help you tweak your image.
  • Pixel Aspect Ratio correction display.
  • 4 different A|B comparison modes.
  • Display modes for all channels.
  • Support for 3D color LUTs.
  • Realtime RGB Histogram.
  • Rich WYSIWYG stamping system with virtually any imaginable variable including arbitrary MAXScript expressions.
  • Fully documented.
  • Customizable interoperability options.
  • MAXScript interface provides access to almost all features.

See the link for download and complete details.

Version Requirement: 
3dsmax 2009-2018
Video URL: 

Comments

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stealthx's picture

Yes, it would help too.

Yes, it would help too.

rotem's picture

How about alt+click on delete

How about alt+click on delete image button will delete image B ?

But this will be some time from now, I have currently stopped developing the tool.

stealthx's picture

ctrl+leftclick

It's bad and what about ctrl+leftclick on the "Current Render A" or "Current Image B" cause delete the concrete image?

rotem's picture

I agree it might be

I agree it might be comfortable, but there simply just isn't any more room in the UI

stealthx's picture

Delete button

Hope somebody will like this idea:

rotem's picture

can you tell me what error?

can you tell me what error? Also, what version of 3dsmax?

chakib's picture

really ? but it doesn't work

really ? but it doesn't work here it gives me error !

rotem's picture

what exactly do you mean? It

what exactly do you mean? It works fine in 3dsmax 64...

chakib's picture

64 bits version

Please make a x64 version of this wonderful & useful script ;)

rotem's picture

doh! Yes :) Fixed and

doh! Yes :)
Fixed and updated, thanks

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