Voxelizer
This is a script i created for convert animated object into voxels, maintaining correct voxel animation, it also support multimaterials (please check video tutorial). i also added a voxel material so it can simulate fillet on each voxel. i hope you find this useful. below is a video of the script in action, and a video tutorial.
NEW UPDATE to version 2.0
i sorted some errors and fix them, please update the script and replace the old one
UPDATE:
Thanks to Anubis for optimizing the code, now it works better.
Attachment | Size |
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vxelizer.rar | 4.78 KB |
Comments
Quick fix
I know this script an comment thread is over a year old, but i decided to test it out in newer versions of Max. It is buggy in Max 2014- but I am beginning to suspect 2014 has some volume select bugs that could be the cause. Anyway, to get this working in 2012, just edit the first instance of "VBox" to "vbox" and it will work in 2012. Just open the script in max, make the change and save. you should then be able to add the UI toolbar without a crash. Also DO NOT place the script in the UI\Macroscipts folder!! place it in the 3ds Max 2012\Macroscripts folder or Max 2012 will LOCK UP ON LAUNCH
Same
when I go to add this as a button to the UI, it crashes 3DS (using 2012 x64 on win7). I realize this is an older script and there haven't been comments in a long while, but this looks like a great script and thought I'd try to nudge for an update.
can't install with max 2012
max crash when i try to install the script in max 2012, it's when i create the button for the menu
or use addmodifier if you're
or use addmodifier if you're applying to the whole object
nice script
nice script
i see you use modPanel
and it require the Modify panel to be open.
cheers
my recent MAXScripts RSS (archive here)
can you please tell me the
can you please tell me the version of max you are using and what is the bug?
thanks in advance.
bugs out when i run it.
bugs out when i run it.
John Martini
Digital Artist
http://www.JokerMartini.com (new site)