Tagged 'volume'

Animation Trajectory Volume

2 votes

This script helps you create an aproximate mesh that covers the animated object (transforming or deforming) through the animation range.

It can come in handy:

-When trying to build an environment around your animatedcharacter for example.

-or to see how your animation flows instead of using the normal line trajectory.

-also to know the dimention that our charachter are moving in to build FumeFX container or other fx stuff.

It's based on Blob mesh so:


41 votes

This is a script i created for convert animated object into voxels, maintaining correct voxel animation, it also support multimaterials (please check video tutorial). i also added a voxel material so it can simulate fillet on each voxel. i hope you find this useful. below is a video of the script in action, and a video tutorial.

NEW UPDATE to version 2.0
i sorted some errors and fix them, please update the script and replace the old one
Thanks to Anubis for optimizing the code, now it works better.

Select By Size / Volume

14 votes

This script allows you to select objects by their size or volume, by checking their
- bounding box size (= bounding box volume) or
- the actual volume of the mesh (the calculation function for this is taken from the MAXScript manual, I think Bobo is the genius behind it ! :-) )

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