instancing
IA_Utilities_Ver1.1
Submitted by Ian_Adams on Mon, 2008-02-04 20:45.IA_Utilities_Wire-consists of 4 maps that can be plugged into any shader network, for wiring numeric, boolean, and RGB color values.IA_Utilities_Instance-consists of 4 maps that also can be plugged into any shader network, for containing multiple instanced texture-maps. Each map has user labels within it, to label the use of each instance or wire.
Some uses for this are-
