3ds Max | Scripts

Set Objects' Animation Range

10 votes

"Changes the animation range of all wired controllers in the scene to the active time range.
Update in v1.2: Added option to change expression controller ranges."

SpriteRenderTool

5 votes

"SpriteRenderTool includes:

  • lens/output-sync: change the lens of a camera but also in- or decrease the outputsize of your renderimage. the rendered object has the same size as before.
  • object-aliasing: the tool to define an object as a waterbox.
  • MeshTrace BETA

    9 votes

    "Takes a Light source and a Ground object and casts meshed Shadows from any selected objects.
    Updated for max 4.x by Ofer Zelichover"

    batchImporter

    10 votes

    Imports all the known local formats from any folder to your current scene. To use just select a folder - if it's importable it imports it...

    Profiler

    3 votes

    This is the evaluation version of profiler - similar to invigorator for maya and after effects - it takes a spline shape and runs a profile around it.

    Version .41 Update: Now allows for custom profiles to be made and used. Interface snapshot

    2DTracker

    11 votes

    "Here is a script that calculates the 2D position of a 3D object on the rendered image depending on the camera properties and render resolution. Two files are exported containing animation curves to be loaded into Shake for tracking purpose. It doesn't matter if the object isn't visible on screen.

    FrameChecker

    5 votes

    Utility for taking control over the animation. Basically this lets you set named animation ranges and lets you go to them quickly - screenshot. All docs are in Japanese but the script is in English

    Edge Detect

    6 votes

    Edge detect filter

    ParticleExport

    4 votes

    Generates a text file containing all the necessary particle data. It attempts to standardize the particle systems and output the data in a unified manner.

    eMesh

    3 votes

    "eMesh is a 3ds max 4 script to simulate real world erosion an terrain surfaces. At this version emesh only calculates water erosion"

    Syndicate content