3ds Max | Scripts

Viewport Snap

0 votes

Viewport snap scripts snaps to the orthographic viewport that's closest to the current orthographic, perspective or camera view. It also frames current selection to fit into new view. If viewport that is snaps to is closest to the bottom or top orthographic views script will also try to detect the orientation of the current view and orient new view correctly.

This script is meant to replace repetitive task of switching to the top, side, bottom etc. views while modeling.

CycleZoomViews

1 vote


Simple tool to cyle trough viewports with zoom selected option.

Deviate Verts

1 vote

Deviate Verts is a free scripted geometry plugin for 3ds Max 2016+. This plugin is similar to a Noise Modifier except it has options to enforce vertices to get offset similarly per face.

Batch Step files Import

1 vote

Batch Import/Export Step files to fbx/obj

FumeFx to Deadline submitter

0 votes

This module allows you to submit FumeFx containers to Deadline. It can submit three jobs per container: default, wavelet and render. It will also create dependencies between these jobs.
It automatically creates a folder structure to all simulation and render files.
You can submit different versions of your simulation.

Also included module for quickly switching between your simulated versions.

UV Normalizer

0 votes

/*HeaderStart******************************************************************************
:Created By: Manu Pratap
:Company: Dhruva Infotech.
:Site: http://dhruva.com
:E-mail: [email protected]
©manupratap
:Script Name: [UV_Normalizer]

:Purpose:
This script is written to find out the Texel Density, Area of Geometry and Area used by the Pixels in UV layout
and normalize them according to a chunk-texel density or cluster-texel density.
NOTE:- How to use it?

MaxMounts Pro

1 vote

3dmax Vray To Unreal Engine Converter and Vertex Color Baker

1 vote


This script can convert Vray to Unreal engine Materials and geomerty, Bake AO/GI/CustomShader to vertex Color/alpha or to texture. Also you can place All scene objects in Unreal like in 3ds max Scene in one click.

PolySmoother

3 votes

PolySmoother is a tool to work with Smoothing Groups. It allows you to preview the model Smoothing Groups with different colors, select, modify and optimize them in an easy and quick way.

image to color

5 votes

This simple script help you to convert image to colors.

 — Manage hundreds of colors by only one material

 — Define wirecolor by image

 — create gradient material by node distance

 — create gradient wirecolor by node distance

(youtube) How to use this script

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