3ds Max | Scripts

extrudeFaceZero

0 votes

a simple script, that extrudes selected faces of an editable poly by zero, ready to move them (no mess with extrude tool). use a hotkey like alt_E for it.

Change Listener Color Scheme

5 votes

Hi there..

The script is for 3ds max 2020.1 and higher versions of 3ds max. It can change listener's colors save them in .xml format for share or future usage. For now I could not find an .ini file to write those settings in so there is a save startup script button on the bottom of the dialog.

Attach All Selection ( maxscript )

0 votes

- Attaches selected objects
- Attaches groups and splines to a single geometry
- Create a button or assign a script to a hotkey

Proxy Textures

1 vote

Proxy Textures 3dsMax plugin - banner

Quickly optimize your textures for viewport performance and fast rendering!

 

Description

Proxy Textures is a 3dsMax plugin to automatically create low resolution versions of your textures, to speed up your work on heavily loaded scenes.

Dashed Shape

2 votes

Dashed Shape is a commercial script that allows you to create a dashed shape from the picked shape in scene.

MatCap Library

1 vote

 

Name Checker

2 votes

This script check duplication of name in Objects, Materials, Effects, and Atmosphere. This script can check with ignore case. If ignore case mode is on, checked as " A and a is same" Because 3dsmax often ignores case of name.

Name checker UI image, name duplication check tool for 3dsmax.

 

SelectionSet Tools

0 votes

This script allows you to export and import of Selection Sets as XML file. By selecting name in list, you can select the Selection Sets in scene.

How to use:

・Save SelSets / Load SelSets Button:
Export and Import selection sets in 3dsmax. In Load Selection Set Window, you can select any sets to import.

・update list Button:
synchronize selection sets list in scene and Selection Set List below.

・Selection Set List:
select set name in list, then the objects are selected in scene.

One Click Albedo for Corona render

3 votes

Script Description:

This script is made to automatically adjust the albedo of materials in the scene. Too high albedo may slow rendering process down and make the materials look unrealistic. Especially when an object with a high albedo occupies the most part of frame area. Corona Render developers recommend to keep albedo of your materials under RGB 180 (For diffuse color or texture).

RU to EN name Transcriptor

1 vote

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