3ds Max | Scripts

Color ID Pro

1 vote

Extended maxscript gui for material id/ color id assignment.

NGon by Edge

6 votes

NGon spline primitive created by dragging the first edge. Holding shift constraints to ortho, holding ctrl flips the shape. The original idea and implementation comes from Aslan Tamjidi, see the discussion thread for further details.

NGon by Edge primitive

Quick Blueprint Creator

0 votes

This is my version of a blueprint maker.
Key features: drag n drop image, blueprints are always shaded even in wireframe mode.
Enjoy ;)

Bifrost2Deadline Submitter

1 vote

'Bifrost2Deadline' Submitter script  makes it easier for Solve Bifrost simulation or/and exporting PRTs and Deadline submission. 

This script allow to send Simulation solve or PRT export on Thinkbox Deadline based Farm...

 

radolomeo car park

3 votes

I am working now on a script that will help with car parks. It is supposed to create randomise cars over even huge car parks. with one click solution you can generate cars parking spots and set colour scheme, probability and even angle of cars. you have control on number of spots in length and width, size of a parking spot and angle of parking spots.

quick overview: select cars - add selected cars models to library(models have to have preffix: "pix_"

create parking - create parking plane on ground geometry

car pro - car probability (% of cars on parking spots)

Tetrahedral Spline

8 votes

Tetrahedral mesh primitive primitive traced along a picked spline path. The starting direction is controlled by the Seed parameter, after that new tetrahedrons are added in directions resulting to the closest match to the original path. When turbosmoothed, the result is a uniform organic-looking surface.

Tetrahedron Spline

Color ID for Polygons

0 votes

A script aimed for 3ds max 2014 and upper versions, to assign colorID's required by programs like Quixel Suite and Substance Painter.
Tool strictly operates on polygons.
Make sure to backup your work before using the script.

3DS Max Plugin Rename Modifiers

0 votes

In this video i will present you with two small scripts i created. one of them will reset the modifiers names to their default names. The second one will add the default names to the custom ones.
this is useful in case you have objects with many modifiers applied to them and these modifiers have custom names.

You can check my demo video on YouTube: https://youtu.be/ijK_BhxBAf8

Skin Mirror Tool

DmitryG Tools for 3DS Max [Free]

1 vote

10 simple scripts for 3ds max that makes your work more comfortable smiley

Scripts:
Quad Sphere
Edge Divide
Fast Grey Material & Black Wire
Min Z Pivot Position
Move To Origin
Multy Bevel Settings Dialog
Zero Extrude
Soft Polys
Toggle Hard Edge Display
Hide\Unhide Track Bar & Slider

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