3ds Max | Scripts

Advanced Painter

258 votes

Advanced Painter is a modular brush-based distribution tool derrived from the Nature Painter script. This tool comes with 7 inks:

  • Grass: to create grasses; Grass: to create simple grasses
  • Hair [new]: used to create simple hair/fur (or as guide hair for Shag:Hair
  • Randomizer [new]: a variation of Scatterer used to randomly distribute a selection of objects.
  • Stone: to create simple stones and peebles.
  • Spaghetti: spaghetties, noodles, wires and other long things maker.

Rock Generator

263 votes

aa_rockGen 1.0 - maxscript procedural rock generator for production and real time environments.

Fracture Voronoi

286 votes

This script breaks any mesh while preserving its volume.

Sweep Profile

551 votes

New version of Sweep Profile is released.

Sweep Profile - Plugin for quick and convenient applying profiles to shape with a modifier Sweep.
Contains 37 prepared to using architectural profiles.

 

ghostTown Lite

487 votes

 

ghostTown 0.21 Lite Beta for 3ds Max 2011


Stone Placement Tools

254 votes

This script creates stone walls, quad stones pavements and irregular stone patterns for various uses. It's suitable for both realtime and production.

TexTools: Toolbox for the texture artist

232 votes

Documentation: http://www.renderhjs.net/textools/

Outliner

752 votes

 The Outliner 2.0 is a fast and easy to use scene management tool. It has a wide range of features, including selecting, hiding, freezing, linking and grouping objects in the "Hierarchy Mode". In the "Layer Mode" you can organize your scene by dragging&dropping objects from one layer to the other. What's more, the Outliner offers support for nested layers, to manage scenes more efficiently. The interface is nimble enough to keep it open constantly.

Cleaner

83 votes

This tool can help you to clean and speed up your scene. Hover with your cursor over the clean-buttons to see tooltips for further information.

 

V-RayMtl Converter

163 votes

V-RayMtl Converter 3.0

V-RayMtl Converter - the very useful professional tool for automating such a time-consuming process as converting of materials and other scene components (lights, cameras, proxy etc) from different renderer engines to V-Ray (currently supported: Standard, Raytrace, Autodesk Material, Architectural (Revit), mrArch&Design, Corona Renderer, NVIDIA iray (unofficial), fr-Advanced, Brazil Advanced), as well as to reverse the conversion of V-Ray materials into Standard materials (which is very useful for game developers, 3d modelers, etc)

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