Auto mesh Skinning

Version: 
0.7
Date Updated: 
08/12/2013
Author Name: 
Blazej Kowalski


This script is for fast and accurate mesh skinning, but it won't generate skin for production ready. There will by always something to correct weights.

It's very simple all You have to do to set slice boxes. Just watch video and everything should be clear.

In version 0.6 there is simple automatic mirroring made. The rigg should be set in x=0 position.

All comments and suggestions are welcome.

------------ version 0.7 -----------

- Script didn't work with bones which had space in names - Not any more :]

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Additional Info: 

To run it just drag and drop this to your viewport or use "run script" in MaxScript menu

Version Requirement: 
3ds max 9+
Video URL: 
AttachmentSize
skin_slice_skin_v06.mse9.3 KB
skin_slice_skin_v07.mse9.14 KB

Comments

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dpolcino's picture

Hand control?

Great script! hey, what's that hand control modifier?

rimbros's picture

Bug

I really love this Tool but have a true big bug, if u save the scene with the boxes ready to use in other models on same position u can use the Reload SB butom, but gotcha!!! atm u try Slice Hit, this message come up, --NO convertToPoly function for undefined, and u cant use more the boxes u need made new and readjust, hope the greath friend Kowalski can fix this.

monaeldaly's picture

error loading the slice it script

i was working on the slice it script yesterday and i saved. then i couldnt relaod the script.
thanks
mona

asadar's picture

Really Nice !

It's just working perfectly with 3Ds Max 2013 64bit(still need to test it with 2014). That's a very useful script, quick and easy. It saves me a lot of time. And it's free! ...what else?

Thanks for sharing. Keep it up!

kunalrony's picture

Superb script dude

Really i save my lots of hours. thanks dude.

jdev's picture

the button slice it

Dude how many hours need the script after press the slice it! button to finish the job?
im using the 0.7 version

br0t's picture

the "final skin" looks like

the "final skin" looks like something different in the gif :> just kidding, I will try this soon, thanks for sharing!

Never get low & slow & out of ideas

titane357's picture

Thanks

Thanks

super_oko's picture

Ok thanks for your replay,

Ok thanks for your replay, now I know where this error come from. I didn't test this script really much, only on few characters.

So people DONT USE names with spacebar in your Rigs. I will correct this in next ver.

Thanks titane357

titane357's picture

oookkkkeeeeey It is my fault

oookkkkeeeeey
It is my fault :-)
As I'm lucky man, I use catparent "base human" and it don't work...
I have tried before with few bones of "Ape" and it worked.
ARghhh, there is a space in "base human", so I renamed bones without space and it works. :-)

Thanks for your tool !!!

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