Biped Manipulator

28 votes
Version: 
2.1.0
Author Name: 
Royal Ghost
Biped Manipulator - MAX script, allows to select fast any objects/bones and also the whole groups of objects as arms, legs and spine. Since manipulator uses objects names to select objects/bones it is posible to use it with any riggs sytems like Character Studio, CAT, custom riggs etc. Biped Manipulator doesn't occupy much screen place. If there are several bipeds on the scene it is possible to use for convenience several Biped Manipulators.


 v2.1.0 (03.12.2009)
- Added support for Biped Knuckles bones (default).
- "Unhide Selection" macro script included.

v2.0.0 (01.04.2009) 
- Hand Manipulator is merged with Biped Manipulator. To switch between them use Shift+click on "F/f".
- All manipulator parts are configurable.
- Rewritten selection functions

VIDEOS: http://veda3d.com/edu/maxscript_bipedmanip.htm

Additional Info: 

Installation:
Scripted Objects/Helpers (*.ms) should be placed in maxroot/plugins/ and are then accessed through the "Create panel" in 3dsmax.
How to use manipulators read in the 3dsmax help, chapter "Manipulator Helper Objects"

Version Requirement: 
8,9,2008,2009,2010
Video URL: 

Comments

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Royal Ghost's picture

There no special code for x64

There no special code for x64 so it should work well.

Royal Ghost | veda3d.com

airun's picture

64bit?

How about 2010 64bit?

one808's picture

very usefull, thank you.

very usefull,
thank you.

summer

capcaverna's picture

very usefull, thanks for

very usefull, thanks for sharing this.

The life is Good

Halduke's picture

Hey guys, just in case,

Hey guys, just in case, remember to change the default name BIP 01 (at PARAMETERS of the biped UI) to the name that you are using in your OWN biped.

Royal Ghost's picture

SoftWhitePlume: I fully

SoftWhitePlume: I fully didn't understand what you drag out :/

For use manipulator you must:

1. Copy .ms to /plugins folder, and restart max.
2. Create manipulator as you create an object
3. Activate manipulate mode by pressing "Select and Manipulate" button:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

p.s. I'm planing to poste during next week new 2.0 version of this script which allows to manipulate with bones,CAT,Puppetshop and any other humanoid skeletons. All manipulate parts of manipulator will be configurable. 

Royal Ghost | veda3d.com

Royal Ghost | veda3d.com

SoftWhitePlume's picture

I tried this on max 9, when

I tried this on max 9, when I go to helpers and onto manipulators to drag it out, nothing comes outs, what is wrong?

thanks

nikiken's picture

thank you, it is very tiptop

thank you, it is very tiptop

Royal Ghost's picture

nhdeitmers, I didn't add

nhdeitmers, I didn't add claviles because I don't see right place where to add it :). If you have suggestion where to add claviles send me screenshot of your vision.

Royal Ghost | veda3d.com

Royal Ghost | veda3d.com

nhdeitmers's picture

Thank you for this cool

Thank you for this cool script. Very professional. Do you think you will add the clavicle to it? I wonder why you left it out, right now I'm using JJTools biped selector in addition to your script. Hope to fully rely on yours some day ;) Thanks anyways

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