3ds Max | Scripts

EvgScripts Master Thread

0 votes

 

Smart Symmetry

Welcome to the EvgScripts Master Thread – a central place where I publish new scripts, updates, and tools for 3ds Max. My commercial scripts on Gumroad: https://evgscripts.gumroad.com/

Feel free to contact me if you need particular 3ds Max version or if you have any questions: [email protected]

Last Updated: 25 October 2025

miauu's LayerColorizer – color-coded layers for 3ds Max

1 vote

 

miauu's Layer Colorizer allows you to assign custom background and text colors to any layer in the Layer or Scene Explorer.

You can also apply the same color to all child objects of a colorized layer for better visual organization.

You can save your preferred colors in a Color Palettes and reuse them anytime.

Align Points

1 vote


Free Tool

This tool aligns selected mesh vertices and spline points.

With splines you can align bezier vectors too.

available here

 

miauu's GridAxisPainter

0 votes

 

miauu's GridAxisPainter allows you to set different colors for the major X, Y, and Z axes in any viewport.
 
For more information, click here: miauu's GridAxisPainter
 

 

 

miauu's CameraCycler

3 votes

miauu's CameraCycler allows you to cycle forward and backward through all cameras in your scene using two hotkeys.

Download it here: miauu's CameraCycler

MultyConvertor

288 votes

MultyConvertor - allow to convert any materials, lights (objects) of any renders to any materials, lights (objects) and renders!!! It is all in one.

You can simple create *.mct (edit text file in any text editors and change extension) file for new render and facilities that support this type of rendering. See any *.mct in archive

Now you start the script and setup link properties from one render type to other. You can also use expression for translate value to other value or execute any max script expression.

Set Active Grid

12 votes

a small floater to quickly switch the active grid.

The list is automatically filled with all available gridhelpers in the scene including the homegrid 

Preview

ECamera2Batch

1 vote

ECamera2Batch – Professional Camera Batch Render Manager for 3ds Max

Streamline Your 3ds Max Rendering Workflow with Intelligent Camera Processing

ECamera2Batch is a powerful MaxScript tool designed to revolutionize how you handle multiple camera renders in Autodesk 3ds Max. This professional-grade solution automatically creates batch render views from selected cameras while intelligently parsing camera names for custom render parameters.

Group to EditablePoly

4 votes

This script is intended to convert group into editable Poly (It keep editable mesh as editable mesh when an editable mesh is in the group).if you have multiple groups selected it will create multiple editable poly(or mesh) objects ( one object per group). It support nested groups (group within group).the script has no interface, it's just a button, here is the default icon , once installed you just need to have one or multiple groups selected and click the button and that's it, no fancy options.

miauu's Drag&Drop Pro

1 vote

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